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Science Fiction: Campaigns
Information and discussion of group builds and campaigns.
Hosted by Rowan Baylis
Sci-Fi and Alternative History Campaign Tread
nico37
_VISITCOMMUNITY
Indre-et-Loire, France
Joined: May 23, 2011
KitMaker: 630 posts
ModelGeek: 14 posts
Posted: Monday, October 12, 2015 - 02:36 PM UTC
Hi all,

i just enlisted in this campaign which allows to follow many different directions.....mine will lead to a single figure, related to something about post-WW3 apocalypse or Z-war .... don't know exactly. I will use this figure and transform it ....I'm thinking about replace the rabbit in the hand by the head of.... something....





cheers
nico
SGTJKJ
#041
_VISITCOMMUNITY
Kobenhavn, Denmark
Joined: July 20, 2006
KitMaker: 9,550 posts
ModelGeek: 579 posts
Posted: Monday, October 12, 2015 - 03:04 PM UTC

Quoted Text

I'm thinking about replace the rabbit in the hand by the head of.... something....
cheers
nico



The head of a zombie?

Welcome onboard!
nico37
_VISITCOMMUNITY
Indre-et-Loire, France
Joined: May 23, 2011
KitMaker: 630 posts
ModelGeek: 14 posts
Posted: Monday, October 12, 2015 - 03:14 PM UTC
Thanks Jesper


Quoted Text


Quoted Text

I'm thinking about replace the rabbit in the hand by the head of.... something....
cheers
nico



The head of a zombie?




This option is in a good position in my mind ....
Cantstopbuyingkits
_VISITCOMMUNITY
European Union
Joined: January 28, 2015
KitMaker: 2,013 posts
ModelGeek: 36 posts
Posted: Thursday, October 15, 2015 - 01:40 AM UTC
My E-25 kit just got to the town post office, I will be able to pick it up on saturday.
nico37
_VISITCOMMUNITY
Indre-et-Loire, France
Joined: May 23, 2011
KitMaker: 630 posts
ModelGeek: 14 posts
Posted: Thursday, October 15, 2015 - 02:56 PM UTC
Hi all,

here is a sketch of what i want to do:



cheers
nico
SGTJKJ
#041
_VISITCOMMUNITY
Kobenhavn, Denmark
Joined: July 20, 2006
KitMaker: 9,550 posts
ModelGeek: 579 posts
Posted: Thursday, October 15, 2015 - 04:12 PM UTC
Good to hear, Timothy. All falls into place for the start of the campaign.

Nicolas, nice sketch. The feel of the sketch is much better and sinister than the box art. Looking forward to see your work.
tatbaqui
Staff MemberNews Writer
ARMORAMA
#040
_VISITCOMMUNITY
Metro Manila, Philippines
Joined: May 06, 2007
KitMaker: 2,612 posts
ModelGeek: 38 posts
Posted: Friday, October 30, 2015 - 10:04 AM UTC
Jesper, will the Takom Landkreuzer Ratte qualify for this campaign? Cheers, Tat
SGTJKJ
#041
_VISITCOMMUNITY
Kobenhavn, Denmark
Joined: July 20, 2006
KitMaker: 9,550 posts
ModelGeek: 579 posts
Posted: Friday, October 30, 2015 - 01:14 PM UTC
Tat, the Ratte would fit in both alternative history and what ifs, so you are good to go. It would be a nice addition to the campaign and interesting to see how it builds up.
Welcome onboard
tatbaqui
Staff MemberNews Writer
ARMORAMA
#040
_VISITCOMMUNITY
Metro Manila, Philippines
Joined: May 06, 2007
KitMaker: 2,612 posts
ModelGeek: 38 posts
Posted: Friday, October 30, 2015 - 02:40 PM UTC
Cool, thanks Jesper!
shavebeard
_VISITCOMMUNITY
Oregon, United States
Joined: October 10, 2012
KitMaker: 151 posts
ModelGeek: 10 posts
Posted: Friday, October 30, 2015 - 10:13 PM UTC
wanna get in on this action, looks fun ,have a couple sci=fi what if's in the works, will get my startup stuff goin and some pics.
SGTJKJ
#041
_VISITCOMMUNITY
Kobenhavn, Denmark
Joined: July 20, 2006
KitMaker: 9,550 posts
ModelGeek: 579 posts
Posted: Saturday, October 31, 2015 - 01:59 AM UTC
Chris, sounds great. If the kit is already started, it cannot be more than 25% finished by now to qualify as an entry into the campaign. If in doubt just post a picture of your starting point. After all we are here to have fun first and foremost.

Looking forward to see what you participate with, Chris. Welcome onboard

Depending on where you are in the world we are only a few hours from starting the campaign.
turtle65
_VISITCOMMUNITY
Dunedin, New Zealand
Joined: September 17, 2012
KitMaker: 266 posts
ModelGeek: 63 posts
Posted: Saturday, October 31, 2015 - 02:03 AM UTC
all,
Being the first in the world to see the new day, I've already had a chance to spend a few hours puddling about with my project.
Enough chit-chat (I know most people just look at the photos ):




and a start on the shaping of the master pattern:





Progress updates to follow (sporadically) soon ........
SGTJKJ
#041
_VISITCOMMUNITY
Kobenhavn, Denmark
Joined: July 20, 2006
KitMaker: 9,550 posts
ModelGeek: 579 posts
Posted: Saturday, October 31, 2015 - 02:35 AM UTC
Looks good, turtle. Ambitious project, but a great start!

Looking forward to see more
BobSolo
_VISITCOMMUNITY
United Kingdom
Joined: August 30, 2014
KitMaker: 331 posts
ModelGeek: 178 posts
Posted: Saturday, October 31, 2015 - 03:42 AM UTC
Yeeaaahh its finally started! Turtle your steampunk idea and build materials make for a mindbendingly cool build Ill be watching all your builds, some great ideas, good luck everyone!
MLD
_VISITCOMMUNITY
Vermont, United States
Joined: July 21, 2002
KitMaker: 3,280 posts
ModelGeek: 752 posts
Posted: Saturday, October 31, 2015 - 07:45 AM UTC
I may have to switch projects, there are folks on Facebook doing a hexabot conversion project.


I picked up a spider-bot today and will add a tank turret, smoke launchers and sensors.
Here are a couple of other builds, not mine, but inspirational.

and


Just double checking that there is nothing in the rules and regs prohibiting double dipping on projects for this campaign and for on on a different platform?
SGTJKJ
#041
_VISITCOMMUNITY
Kobenhavn, Denmark
Joined: July 20, 2006
KitMaker: 9,550 posts
ModelGeek: 579 posts
Posted: Saturday, October 31, 2015 - 12:41 PM UTC
As already pointed out we have officially started. I am really looking forward to to start my own build and follow everybody's builds as well.

Mike, no problem doing a build on the kitmaker network and using it on other sites independent from the kitmaker network as well. So you can doubledip

Just to be clear for other builders as well: it is not allowed to use the same build for different campaigns on the kitmaker network. So you cannot use the same build for a campaign here and another campaign on armorama for example.

Mike, what is that bot? Is it a plastic kit or is it something you will convert into a kit? In any case I look forward to see what you make from it.
SGTJKJ
#041
_VISITCOMMUNITY
Kobenhavn, Denmark
Joined: July 20, 2006
KitMaker: 9,550 posts
ModelGeek: 579 posts
Posted: Saturday, October 31, 2015 - 02:24 PM UTC
Here are the starting pictures for my first build.

I have recently received the models pledged for in Titanforge's Kickstarter campaign. Titanforge used different kinds of resin for their kits which makes quality very different. For this campaign I will build the drop ship and upgrade it with some weapons add ons.

This is made in Titanforges brown and grey resin. You want to avoid the white resin which has soft details.





Here is the layout of the parts. I have bought an upgrade with engine fans in the wings and a crew for the troop compartment.
I also purchased some missile launchers and gun pods for self defense.







In general the resin parts have significant moulding plugs. However, these are generally situated away from fine detail, so should be no problem to remove. However, there are a couple of places where moulding plugs are situated in the detail. Not a great solution which will cause some headaches when cleaning up the parts. The main problem areas are shown below.






MLD
_VISITCOMMUNITY
Vermont, United States
Joined: July 21, 2002
KitMaker: 3,280 posts
ModelGeek: 752 posts
Posted: Sunday, November 01, 2015 - 01:54 AM UTC

Quoted Text


Mike, what is that bot? Is it a plastic kit or is it something you will convert into a kit? In any case I look forward to see what you make from it.


Jesper,
The chassis will be an infra-red remote-controlled kids toy called hexbug. Hopefully when done it will still walk and the turret will rotate.

The version I am using is the spider, but there are several others. Some are autonomous, or semi-autonomous, changing directions when they hit a wall and such.
I am going back and forth between a Wii remote shaped 'head' or a turret made from the ovoid Star Wars Trade Federation tank head, probably with an old Merkava barrel and thermal sleeve.
I picked up a box of 100 acrylic glue-on fingernails today to use for 'knee' armor as well, like the green one I posted the picture of.
Bluestab
_VISITCOMMUNITY
South Carolina, United States
Joined: December 03, 2009
KitMaker: 2,108 posts
ModelGeek: 88 posts
Posted: Sunday, November 01, 2015 - 02:08 AM UTC
I'm interested to see the Mechs and Hex Bug.

Starter pictures.



I wasn't sure if it was required and I didn't have a newspaper so I borrowed Jesper's.


I took these a couple hours ago and have since started on the Trike...there really isn't much to it (15 pieces). It's setting up now. Once it's together a bit I can see exactly how I'll proceed on this one. I might go ahead and try to get some work done on the raptors as well. The weather is pretty nasty so today is a good day to work.

SGTJKJ
#041
_VISITCOMMUNITY
Kobenhavn, Denmark
Joined: July 20, 2006
KitMaker: 9,550 posts
ModelGeek: 579 posts
Posted: Sunday, November 01, 2015 - 11:32 AM UTC
Mike, very nice the have the model actually being able to move after building. Great idea with the fingernails.

Alex, great to hear you are breaking into plastic. Looks to be an interesting build.
Bluestab
_VISITCOMMUNITY
South Carolina, United States
Joined: December 03, 2009
KitMaker: 2,108 posts
ModelGeek: 88 posts
Posted: Monday, November 02, 2015 - 01:28 AM UTC
Jesper, I've been looking forward to this one and it's good to see it started.

This project has a lot of details that are up in the air. I've got a general idea on how I want to go but those plans might have to be tweaked, or changed completely, dependign on how these core kits build up.

So we look at the Trike kit. I'm not sure how old this kit is...there was no year stamped on the sprues. Scalemates says it was released in '91, though that might be a reissue date. The kit is pretty vintage-ish...it has 15 pieces. The mouth has no detailing...even a tongue would be nice. The parts show their age. The edges are "tired" looking and will need some clean-up. The detail isn't bad.


Every great journey begins with a single step...so says the old saying. To take that first step you have to have legs, so we'll start with the front legs. Test-fitting showed the need for a good bit of clean-up, mainly heavy seams. I did sand the edges to clean them up as much as possible. This really helped minimize the gaps.


I used tube glue for these pieces. I clamped them and put them to the side to set up properly. I knew I'd probably need the hobby vices for the rear legs. Even with the prep-work, there were some nasty seams that will require attention.


Rear legs. Same clean-up issues as the front ones. After clean up, I clamped the rear legs in the hobby vices. Again, I used tube glue.



Body time. More clean up. I used rubber bands to clamp it. As with the rest, this is going to require a lot of seam work.



The head was a two piece deal. The lower head/jaw is part of the body. Detail looks good, especially the face. It's going to nee a good bit of clean up though. I decided to leave the horns off for now. It should make clean up and adding it's tack easier. I might give it armor and maybe dress up the horns a bit.


The sub-assemblies dry. Clean up on the seams is pretty bad. It'll take some time. I used super glue to fill seams and lots of sanding sticks and file work. I'm actually pretty happy with the clean-up job. I had to re-scribe in some skin detail, like wrinkles.


I decided to open up the Raptors and at least build one. I really need to make sure they are large enough to serve as a mount.
This kit looks newer. What Tamiya did was put two identical sprues of three Raptors. There are extra legs and this allows the second trio to be built up a little differently...it's a multipose set.


I began work on Raptor #1. There's a lot at stake on this with the size working out. Again, each looks to be pretty simplistic. Connection points aren't badly placed. In my case, the riders and their tack should help cover and damage. I'm writing their numbers on the underside of their stands.


Raptor #1 built up and posed next to a German figure. As expected, the male figure is a bit too large. So now the money is on the female riders.


I hadn't opened or assembled any of the Pin-Up figures yet so I dipped in to my figures for some. I even threw in a Dragon horse and rider in for comparison purposes. I think I should be good for the female riders.


I spent most of the evening cleaning the Trike up. I did take breaks to start removing the Raptors and separating their parts. I did go ahead and fit their talons to their feet.


In general, the multipose should work out and not appear that there are copies. The exceptions are Raptors #2 and #6. They share the same body and are looking back. In my case they would both be looking back at their rider. The detail on the neck is actually quite nice. I'll probably leave one like that, but will modify the other. I'll probably just re-work him to be looking to the side.


I'll be giving each raptor a saddle and bridle. I'm looking at a set up like an ostrich rider. I'll probably will also add feathers. I think it'll given them a degree of individuality as well as make them look more tribal. How the women are armed will depend on if the Romans are included.

I'm still playing around with some ideas. My next plan is to work on the Trike and see if the Roman rider idea is workable. If not, I might have the ladies hunting the Trike. And, in keeping with the sci-fi aspect, there might be some unexpected folks watching. Maybe interstellar big game hunters, scientists, or crash landed explorers. There's lots of options on how this thing can go.
SGTJKJ
#041
_VISITCOMMUNITY
Kobenhavn, Denmark
Joined: July 20, 2006
KitMaker: 9,550 posts
ModelGeek: 579 posts
Posted: Monday, November 02, 2015 - 02:27 AM UTC
Nice start, Alex. A lot of original ideas - I love it!

Scale wise I also think you are better of with the women as riders. That said I do not think it is unreasonable to think a raptor could have carried a man. We are in sci-fi world in any case.

I am looking forward to see more.

I am making slow progress on my drop ship. There are a lot of clean up on every single piece of resin. Not many pieces in total though and dry fit indicates the fit will be decent. More to follow soon.
tatbaqui
Staff MemberNews Writer
ARMORAMA
#040
_VISITCOMMUNITY
Metro Manila, Philippines
Joined: May 06, 2007
KitMaker: 2,612 posts
ModelGeek: 38 posts
Posted: Monday, November 02, 2015 - 04:22 AM UTC
Wow, great ideas floating around. Makes me a bit antsy on what to with the Ratte --- at least come close to the concepts of these great builds. Am more an OOB builder and thinking to finish it with some dazzle camo. Any other ideas on how it may be finished 1947ish? Cheers, Tat
Trisaw
_VISITCOMMUNITY
California, United States
Joined: December 24, 2002
KitMaker: 3,719 posts
ModelGeek: 888 posts
Posted: Monday, November 02, 2015 - 06:29 AM UTC
i just enlisted. I don't know what I will build, but I do have plenty of Sci-Fi kits and figures in my stash.
Bluestab
_VISITCOMMUNITY
South Carolina, United States
Joined: December 03, 2009
KitMaker: 2,108 posts
ModelGeek: 88 posts
Posted: Monday, November 02, 2015 - 06:33 AM UTC
Tat, I'm interested to see that Ratte build.
As far as paint, I saw a Maus on a War Thunder play video where the camo scheme was made to look like a brick building. You could play with that idea a bit.

Another idea could be to build it as a mobile town. Maybe it was build after the war to travel the Russian Steppes. Maybe it's a mobile harvester or processing rig.

Or turn it in to a mobile aircraft carrier.

If you want to lean more towards the "high sci-fi" you could try looking at some of the 1/144 stuff to use with it. Like Pegasus Hobbies and their 1/144 stuff. They have a Tripod that would look sweet fighting it out with the Ratte. There was a Harry Turtledove series set during WW2. Aliens invade and the Axis and Allies are forced to work together.